Speed Collects ValueLaunch app

SPEED
COLLECTS
VALUE

Race. Own. Earn. A racing economy where the car you drive is the asset you hold.
Onchain racingEvery result is settled on Pons, not on a leaderboard someone can edit.
Collect and customizeCars are assets you hold, upgrade and race — not skins you rent.
Earn rewardsSkill, time and strategy all pay. So does simply owning the right car.
Built on PonsOpen infrastructure, community-driven, no gatekeeper in the pit wall.

Three sectors, one lap

A season on Pons runs the same way a race weekend does. You go out, you build something worth keeping, and it pays you back.

S1

Race

Enter a session, run your laps, take the challenges. Results settle onchain the moment the flag drops.

S2

Collect

Win, buy or trade your way into cars. Each one is a distinct asset with its own history and its own numbers.

S3

Earn

Rewards come from three places: how you drive, how much you show up, and what sits in your garage.

Four chassis on the grid

Pick a car to inspect it. Rarity is not a badge — it changes what the car does on track and how few of them exist to race against you.

ApexLegendary
Drag to look around
Top speed92
Handling88
Acceleration95
Supply3% of the gridL

Full ground-effect floor, swan-neck wing, energy veins running through the carbon. Only a handful exist and none of them have changed hands quietly.

Every car is a project

Upgrade slots are finite, so a build is a set of choices rather than a checklist. Spend them and watch what it does to the car.

Aero package40 PONSRACE / level

Adds downforce through the fast corners and costs you a little on the straights.

Power unit65 PONSRACE / level

More energy per lap. The car gets harder to place on the exit of slow corners.

Chassis tune35 PONSRACE / level

Stiffer platform, sharper turn-in, less forgiving over kerbs.

Livery and finish20 PONSRACE / level

Purely cosmetic, and the first thing anyone looks at when your car comes up for sale.

8 of 11 upgrade slots used on this chassis. Every level is recorded against the car, so its history travels with it when you sell.

The lap pays

Rewards are calculated from the same telemetry the race is scored on. Scrub the lap to see where the time — and the payout — actually comes from.

Performance

Sector times, consistency and race finishes decide the largest share of every payout.

Participation

Showing up matters. Entering sessions and challenges earns on its own curve.

Ownership

Rarer chassis carry a higher ownership yield, whether or not you were the one behind the wheel that week.

Cars change hands

A collection is only worth something if someone else can buy it from you. Trading sits inside the ecosystem, priced by the people racing in it.

Cars keep their history

Every race, every upgrade and every previous owner stays attached to the chassis. A car with a season behind it is worth more than a fresh one, and the record says why.

Priced by the grid

There is no house price. Collectors set what a chassis is worth by what they will pay for it, inside the ecosystem, in the open.

Real-world backing

The RWA layer ties racing assets to value and utility beyond the game, so a collection is not only worth what the next player thinks of it.

Inside the app

Four screens, one loop. Buy a chassis, spend upgrade slots on it, run it at a circuit that suits it, and watch what it pays back.

Garage

Your cars, in 3D, with the numbers that actually decide a race. Upgrade slots are limited, so a build is a set of trade-offs.

Race

Three circuits, each rewarding a different kind of car. Pay the entry, run the laps, take your share of the purse.

Earnings

Every session listed with its lap time and its payout, so the balance in the top bar always has a reason behind it.

Market

Floor prices set by collectors. Buying moves a chassis into your garage with its whole history attached.

The app runs in your browser. Nothing to install, no wallet needed to look around.

Launch the app

More than a race

Speed Collects Value runs on Pons: open infrastructure for a racing economy that belongs to the people racing in it. Fair rules, visible results, and assets that keep working when the session ends.