Race
Enter a session, run your laps, take the challenges. Results settle onchain the moment the flag drops.
A season on Pons runs the same way a race weekend does. You go out, you build something worth keeping, and it pays you back.
Enter a session, run your laps, take the challenges. Results settle onchain the moment the flag drops.
Win, buy or trade your way into cars. Each one is a distinct asset with its own history and its own numbers.
Rewards come from three places: how you drive, how much you show up, and what sits in your garage.
Pick a car to inspect it. Rarity is not a badge — it changes what the car does on track and how few of them exist to race against you.
Full ground-effect floor, swan-neck wing, energy veins running through the carbon. Only a handful exist and none of them have changed hands quietly.
Upgrade slots are finite, so a build is a set of choices rather than a checklist. Spend them and watch what it does to the car.
Adds downforce through the fast corners and costs you a little on the straights.
More energy per lap. The car gets harder to place on the exit of slow corners.
Stiffer platform, sharper turn-in, less forgiving over kerbs.
Purely cosmetic, and the first thing anyone looks at when your car comes up for sale.
8 of 11 upgrade slots used on this chassis. Every level is recorded against the car, so its history travels with it when you sell.
Rewards are calculated from the same telemetry the race is scored on. Scrub the lap to see where the time — and the payout — actually comes from.
Sector times, consistency and race finishes decide the largest share of every payout.
Showing up matters. Entering sessions and challenges earns on its own curve.
Rarer chassis carry a higher ownership yield, whether or not you were the one behind the wheel that week.
A collection is only worth something if someone else can buy it from you. Trading sits inside the ecosystem, priced by the people racing in it.
Every race, every upgrade and every previous owner stays attached to the chassis. A car with a season behind it is worth more than a fresh one, and the record says why.
There is no house price. Collectors set what a chassis is worth by what they will pay for it, inside the ecosystem, in the open.
The RWA layer ties racing assets to value and utility beyond the game, so a collection is not only worth what the next player thinks of it.
Four screens, one loop. Buy a chassis, spend upgrade slots on it, run it at a circuit that suits it, and watch what it pays back.
Your cars, in 3D, with the numbers that actually decide a race. Upgrade slots are limited, so a build is a set of trade-offs.
Three circuits, each rewarding a different kind of car. Pay the entry, run the laps, take your share of the purse.
Every session listed with its lap time and its payout, so the balance in the top bar always has a reason behind it.
Floor prices set by collectors. Buying moves a chassis into your garage with its whole history attached.
The app runs in your browser. Nothing to install, no wallet needed to look around.
Launch the appSpeed Collects Value runs on Pons: open infrastructure for a racing economy that belongs to the people racing in it. Fair rules, visible results, and assets that keep working when the session ends.